
HOT
COUNT RUSH
Steer your stickman crowd into the bigger gate — ×2 and +50 grow the mob, ÷2 and −30 are traps. Dodge the spinners, then smash the numbered barrier at the end… if you brought enough. Every run hits a wall. How big can your crowd get before you're stopped?
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About this game
Steer your stickman crowd into the bigger gate — ×2 and +50 grow the mob, ÷2 and −30 are traps. Dodge the spinners, then smash the numbered barrier at the end… if you brought enough. Every run hits a wall. How big can your crowd get before you're stopped?
SandboxIndieInstant playLeaderboards
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